X marks the spot as you and other pirate captains piece together scraps of maps, sending minions stumbling around the island - leading some to traps and others to treasure. But beware, the minions will follow any captains’ instructions. Yargh! Are you a clever captain who can turn Bad Maps into Good Fortune?
Playing over two rounds, Captains will communally build out treasure maps for Minions to follow, scoring Victory Points each round based on which Minions are closest to (or sometimes furthest from) the treasure. After Round 1, Minions dig pits and return to their start spaces. During Round 2, the stakes are higher and the Island is more treacherous. In the end, the Captain who pieces together the best treasure maps will be victorious!
Check out Bad Maps on Board Game Geek.
Overview from Board Game Geek: